Brian Schultz
BrianSchultz



Location:
Naperville, USA

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English

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July 2003

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11 February 2010

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RTI Prototype 2

March 2009


   
This is a screenshot taken from an unreleased prototype while I was working at Midway using Unreal 3. My goal was to take existing assets from other Midway games (like Stranglehold and Area 51) and reuse them to create a new and fresh environment. My only direction with this area was to "make it look cool".

 
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