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Brian Schultz
BrianSchultz
Modeling and texturing for environments



Location:
Naperville, USA

Language(s):
English

Member Since:
July 2003

Last Updated:
21 September 2009

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Sprocket back
3ds max, mental ray, Photoshop
July 2009


   
Recently I've been working on trying to improve my SubD modeling skills. For whatever reason I've had this organic shape in my head so I decided to start working with it and see what happens. Most of the time I work on stuff related to video game environments but it was fun just to let my brain go and come up with something that wasn't game related for a change.

Update: 7.20.09

Today I uploaded an update for this image. I've added more detail into the main geometry to make it a little more interesting.




 
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