Brian Schultz BrianSchultz Modeling and texturing for environments Location: Naperville, USA Language(s):
English Member Since: July 2003 Last Updated: 21 September 2009 Portfolio Views: 23585 Chosen as Favorite: 8
Groups:
Sprocket back 3ds max, mental ray, Photoshop July 2009
Recently I've been working on trying to improve my SubD modeling skills. For whatever reason I've had this organic shape in my head so I decided to start working with it and see what happens. Most of the time I work on stuff related to video game environments but it was fun just to let my brain go and come up with something that wasn't game related for a change.
Update: 7.20.09
Today I uploaded an update for this image. I've added more detail into the main geometry to make it a little more interesting.